I just finished playing the Assassins Creed multiplayer BETA and I must say I'm impressed. I'm a huge fan of the first two games and have been waiting for this for a very long time. The controls are familiar to veterans of the series but they have been simplified. Assassinations happen with the square button and you don't have any other weapons. Well that and being anonymous. You earn new skills trough leveling up and in the BETA you have access to 20 levels and you can earn a few new abilities and unlock one more character.
Gameplay has clearly been paid attention to as the climbing is much easier and responsive now. The match consist of killing members of other team or cooperative mission. I have only played "deathmatch" and I must say it is very thrilling. The maps are filled with look a likes of the assassins and you need to stay hidden in plain sight or on rooftops and figure out who is your target based on a compass and the actions of the target. It is easy to find your target when they just run around but I faced quite a few who were really hard to find. Also the other members of the other team try to stop the assassins and this of course works the other way around. I'm happy that the concept works but I really wish they add more people to the final game who aren't look a likes because now the streets are filled with only 8 or was it 9 different looking people.
The characters are very personal looking and pleasant to watch. There are a lot of kill animations and they are extremely fluid. The look of the game overall is already polished but I feel like the streets at least in the Rome map lack colors and aren't as nice as in AC2.
For now the gameplay is covered well but I think there will be people who get fed up with the multiplayer after leveling up. I also think that the multiplayer isn't ready because it lacks lot of things for example other people who don't look like assassins and it could use a little more colour.
For me this is a definite buy but this is not a product that I can recommend to all at least not at this stage. It looks promising for now. I was worried the gameplay would suck but it didn't so thats good. In conclusion I'm looking forward for the full game but I have some worries about the multiplayer.
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Showing posts with label versions. Show all posts
Showing posts with label versions. Show all posts
Saturday, October 22, 2011
Resistance 3 Wants & Needs...
After months of rumours and denials, the fourth installment (Resistance Fall of Man, Resistance 2 & Resistance Retribution being Prior installments) of the hugely successful Resistance franchise was announced to be in development for the Playstation 3 by Insomniac Games on August 17th 2010 at Gamescom 2010. Since the official reveal, there has been wide speculation surrounding the game, from gameplay mechanics to the titles story. I myself found Resistance Fall of Man to be a superb Debut for the franchise, from it's devastated world overun by the sinister Chimera to it's fun, chaotic gameplay. The game introduced us to Sgt. Nathan Hale, the American Protagonist of the first two games, with him himself being infected with the Chimera Virus, of which he still possess' in the second title were it is revealed he has hours to live. Whilst the ending of the game was both abrupt and confusing, it did leave much open to carry the story on for a Third title in the main series. The second title was brilliant, but no where near perfect, however it still proved a's an improvement to the superb first game, and with that, here is my list of what I believe Resistance 3 needs to be the ultimate installment. This is purely OPINION Based and of course I would love to hear some of yours in the comments zone below. Let's begin...
1) G R A P H I C S (Minor)
Now before you tear me to shreds, hear me out. Insomniac have to date done a great job on Resistance in the case of visuals, however, whilst there are moments of which the Graphics are brilliant, there are some things that look purely disgusting. These being mainly fire and water in the game. Whilst they were my main concerns at the time, NOW, things have changed, expectations have changed, and with the game shipping in the same year a's rivals Gears of War 3, Crysis 2 & Killzone 3, this game is going to receive ALOT of comparisons within reviews. However, looking at some of the leaked "Screens" there may be little to worry about in this area, however with some of the pictures being blatant Concept Art, I will wait for confirmation of which are Screenshots. Nonetheless, if even one of the leaked screens are in-game, it would seem this game is going to look beautiful.
2) E P I C S C A L E C O M B A T (Moderate)
Resistance 2 was a huge step up in terms of scale, featuring combat with large amounts of enemies on screen at one time, forcing you to step back and say, "Wow", however, there was one issue with the scale of things that concerned me, look up to the sky and you will see huge vehicles both human and chimeran in combat with one another, flashes and explosions lot the air, it felt a shame that this did not play in to the gameplay, now I'm not saying "Give us air combat!" because I wouldn't want that with the world being in the state it is in the Live Action Trailer, I'm saying, make the combat that bit more Epic Scale by having aircrafts spiralling from the air and colliding in to the ground before your very eyes, or challenging you in combat and dropping off large numbers of Chimera. After watching the trailer, I have fears that the game may try to be something other that that of which Resistance followers have come to expect, it resembled Left 4 Dead, a great game, but hugely different from that of Resistance in terms of gameplay...
3) L E S S S C R I P T E D B O S S B A T T L E S (Moderate)
Remember the Leviathan battle in Resistance 2? When you first witness the creature stampeding through the city, it looks like it's going to be one Hell of a difficult battle, right? Wrong. The battle, whilst cinematic was a huge disappointment, failing to live up to the standards of those approaching the battles imaginations. And this was quite a common occurrence throughout the title, not that it ruined the game, but scripted Boss battles are always frustrating for me, I want to be able to approach a battle in numerous ways, unfortunately that was never the case, with there being set ways for the larger bosses to die. If a Leviathan approaches us in the third title, let us deal with it in whatever way we wish.
1) G R A P H I C S (Minor)
Now before you tear me to shreds, hear me out. Insomniac have to date done a great job on Resistance in the case of visuals, however, whilst there are moments of which the Graphics are brilliant, there are some things that look purely disgusting. These being mainly fire and water in the game. Whilst they were my main concerns at the time, NOW, things have changed, expectations have changed, and with the game shipping in the same year a's rivals Gears of War 3, Crysis 2 & Killzone 3, this game is going to receive ALOT of comparisons within reviews. However, looking at some of the leaked "Screens" there may be little to worry about in this area, however with some of the pictures being blatant Concept Art, I will wait for confirmation of which are Screenshots. Nonetheless, if even one of the leaked screens are in-game, it would seem this game is going to look beautiful.
2) E P I C S C A L E C O M B A T (Moderate)
Resistance 2 was a huge step up in terms of scale, featuring combat with large amounts of enemies on screen at one time, forcing you to step back and say, "Wow", however, there was one issue with the scale of things that concerned me, look up to the sky and you will see huge vehicles both human and chimeran in combat with one another, flashes and explosions lot the air, it felt a shame that this did not play in to the gameplay, now I'm not saying "Give us air combat!" because I wouldn't want that with the world being in the state it is in the Live Action Trailer, I'm saying, make the combat that bit more Epic Scale by having aircrafts spiralling from the air and colliding in to the ground before your very eyes, or challenging you in combat and dropping off large numbers of Chimera. After watching the trailer, I have fears that the game may try to be something other that that of which Resistance followers have come to expect, it resembled Left 4 Dead, a great game, but hugely different from that of Resistance in terms of gameplay...
3) L E S S S C R I P T E D B O S S B A T T L E S (Moderate)
Remember the Leviathan battle in Resistance 2? When you first witness the creature stampeding through the city, it looks like it's going to be one Hell of a difficult battle, right? Wrong. The battle, whilst cinematic was a huge disappointment, failing to live up to the standards of those approaching the battles imaginations. And this was quite a common occurrence throughout the title, not that it ruined the game, but scripted Boss battles are always frustrating for me, I want to be able to approach a battle in numerous ways, unfortunately that was never the case, with there being set ways for the larger bosses to die. If a Leviathan approaches us in the third title, let us deal with it in whatever way we wish.
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